Although they are among the weakest combative archetypes in the game, scouts have the highest utility, making them useful in a party. Their toolset involves making their foes less capable of fighting back through the use of skills involving traps and deception. Scouts can only wear leather armors or lighter and typically can only wield small weapons such as daggers and shortbows. Because of their weak combative stats, the scouts had the highest death ratio of all of the archetypes at the beginning of the game, making them uncommon to find. Scout archetypes have the lowest health pools and moderate combat health regeneration.